Core Game Mechanics

  • Throw EMP blast
    • Reduces battery life

Create an EMP projectile for the FaxCopyScanner(FCS)

Create GameObject -> name it emp -> Add component -> effect -> particle effect ->

Duration = 1

Start Lifetime = 1

Start Speed = 1

Simulation Space = World //When it moves it leaves a trail

Emission -> Rate = 20

Shape = Sphere

Shape -> radius = .1

Color over Lifetime = transparency at beginning and end with a solid center – add color

Renderer -> Material -> ParticleGlow

                    Trail Material -> (Because Simulation Space is set to World, it supersedes this)  

Save as a prefab

Tag pEmp

Add component Script -> pEmp

Add component -> Physics -> Sphere Collider (radius .33)

Add Component -> Audio -> Audio Source